In ‘Epigenesis’ I essentially try to find a way to create a purely digital human life.
The forms are drawn from 3D scans of sculptural pieces throughout human history. Every aspect of the depicted body can be traced back to cultural works such as classical statues and fetish items throughout human culture. However, by this act of deconstruction, the material and cultural origins are ultimately lost. Regardless, these forms still speak to a sense of familiarity, evoking interpretations of fertility, virility, weakness, or other qualities.
Following the approach to depict a body to its logical conclusion, AI technology is employed to truly bring these forms to life, utilizing models trained on high resolution details of nude bodies. This metamorphosis doesn’t adhere to predetermined body plans; instead, it follows a rhizomatic trajectory, yielding unexpected growth patterns. This AI-generated growth results in nipples, genitals, and other body elements appearing in unexpected places, defying conventional expectations. The outcome is a digital embodiment of constant construction and reconstruction, a domain where artificial life thrives in forging novel connections.
As the bodies in ‘Epigenesis’ emancipate themselves from their material constraints in the digital realm, they also relinquish their original meanings, historical traces and unique significance. What emerges is a fluidity that defies conventional comprehension, exploring a realm where meanings are remade, connections reshaped, and history transcended.